Physics simulation and Wiimote
Here is a video that shows the process of making a basic physics simulation in SourceBinder. In the simulation, 60 spheres are bouncing on a plane. The plane’s rotation is driven by the pitch and roll values of a wiimote. The physic simulation is done with the great WOW phisics engine, for the 3d rendering we used Papervision3D primitves and the Wiimote handling is done with WiiFlash. Click on the image to watch the video.
You can also watch this video on Youtube
Though the quality is much more worse
Tags: papervision, video, wiimote, WOWEngine

July 31st, 2008 at 4:49 pm
Great work guys
August 26th, 2008 at 4:30 pm
amazing!!!!! if only life was that simple!!