Physics simulation and Wiimote

Here is a video that shows the process of making a basic physics simulation in SourceBinder. In the simulation, 60 spheres are bouncing on a plane. The plane’s rotation is driven by the pitch and roll values of a wiimote. The physic simulation is done with the great WOW phisics engine, for the 3d rendering we used Papervision3D primitves and the Wiimote handling is done with WiiFlash. Click on the image to watch the video.

SourceBinder Demonstration

Physics Simulation in 98 seconds

You can also watch this video on Youtube
Though the quality is much more worse

Tags: , , ,

3 Responses to “Physics simulation and Wiimote”

  1. Thibault Imbert Says:

    Great work guys :)

  2. christian hogue Says:

    amazing!!!!! if only life was that simple!!

  3. Mike Says:

    NICE! Side note. Music, who’s the artist? Very soulful.

Leave a Reply